This is likely to be a bit confusing to the user the first time they play. You're asking for i,j coordinates, for vertical, then horizontal. When I'm looking at coordinates, I'm thinking (x,y) for horizontal, then vertical. < Void reveal(int, int) /// reveals a cell with given coordinates The player enters 'o', then enters value of i and j to open cell.Įnter 'f' ,then enter value of i and j to place a flag on cell */ I am not really good in OOP yet, so I want ideas about how I can refactor the code by adding objects (or structs) without it getting too bulky. There is an active forum available where hundreds of developers are experimenting with the DXGame Engine and it's features.I would like general ideas on improvement for this implementation of Minesweeper I wrote in C++. You can learn more about the DXGame Engine and it's features by visiting the website. The DXGame Engine is a 100% free to use 2D game engine toolkit for use with DirectX 8 and VB6. Freeware.Īll the sights and sounds of an outdoor Fireworks show! Freeware. Shareware.Ī good example of scrolling maps and animated sprites. Tons of stuff to shoot at and blow up! This game won 2nd place in a recent DXG coding contest. #MINESWEEPER GAME VISUAL BSIC CODE#
#MINESWEEPER GAME VISUAL BSIC FREE#
Retro shooting game, where Robotron meets Geometry Wars. Dragon Orbs - Alternate Reality StudiosĪn exciting fast paced action/puzzle game, where the object is to match 3 or more orbs of the same color.This game won 1st place in a recent DXG coding contest. Turn on switches to stop mutant gems from taking over their high-tech vault. The following games are 100% coded in VB6 using the DXGame Engine:Īn action/arcade game with a puzzle element. Website The DXGame Engine (2D Game Engine For VB6) continues to mature in both power and ease of use, thanks mainly to the forum users who provide feedback and excellent suggestions. Theres a lot to the engine, so you'll just have to check it out! :D Most of the features in vbGORE, too, are easy to ignore or remove or wont bog down the engine, making it so you don't have to spend days just removing code that you don't want to use.įinally, vbGORE uses MySQL on the server to store most all the data, allowing for very easy modification and the ability to access and display the information remotely. There is also a fast and powerful graphics engine that allows multiple graphical layers, lighting, particle engine, weather, paperdolling, custom GUIs, and much more. VbGORE offers a very powerful networking system that is sure to allow even the weak home connections to support plenty of users. It requires a bit of time to learn about all there is to it, it isn't as simple as some other engines due to what it has to offer, but is very fast and flexible. VbGORE, Visual Basic Online RPG Engine, is a powerful 2d rpg game engine designed for those who really want to create a commercial game.